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Ditch Your To-Do List. Use these Docs To Make More Impact
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Every time I have a startup idea a few days or weeks later someone else is doing it. Are there any ideas left?
Everyone talks about Clawdbot, but here's how it works
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How To Have a Good Day
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Hubspot
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HV Action
HVAC
IBM
IBM WatsonX
Identifying a niche between Information/AI/Data/Automation
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If Only We Knew What We Know: The Transfer of Internal Knowledge and Best Practices
If you over salt your food
Igbo
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In Defense of Radical Self-Betterment
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Increateable
India
Individuals as Magnitudes and Teams as Vector Sums
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Inference is the New Sales & Marketing Spend
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Information Rules: A Strategic Guide to the Network Economy
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Inside OpenAI’s in-house data agent
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Itamar Turner-Tauring
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Jordan Peterson
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Kafka, CDC, ML/AI, Agents: Source
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Karisma King
Katherine Boyle
Kathy Sierra
Keith Rabois
Keith Stanovich and Rational Thinking
Kelly Criterion
Keras
Kevin Samuels
Key Takeaways from Elite Athlete Mental Research
Kieran Klaasen on Agentic Workflows
Kieran Majury
Knoster Model
Knowledge Management
Knowledge through Syllogistic Reasoning
Kolb's Experiential Learning Cycle
KSQL / ksqlDB
ksqlDB Concepts
ksqlDB Tutorials
Kubernetes
Kubernetes Docs
Kubernetes Tutorials
Kumar Thangudu
Kunal Shah
Labor Productivity
LangChain
Laravel
Laravel Collections
Laravel Factories
Laravel Forge
Laravel Installation
Laravel Queues
Laravel Request Instance
Laravel Tinker
Laravel Web Push Notifications
Larry Long Jr.
Latent Expertise: Everyone is in R&D
Laws of Fun
Laws of Thermodynamics
Lead Review Memo
Leaders as Decision Architects
Leadership Handbook
Lean Canvas
Lean Customer Development
Lean Customer Development
Lean Startups
Learning from Quant Traders
LearnUI
Lessons from Building AI Agents for Financial Services
Lessons from the 2022 RUFF League
Letters to a Young Poet
Levels of an Idea
Levels of Done
Lex Freidman
Life Coaching Handbook
Life Satisfaction
Limits of Service Leadership
Lincoln Tunnel
LinkedIn Playbook
Linux
Linux Certification Training
Linux Certifications
Linux Commands
List of CFJ in business
Listening Is The Job
Lived Experiences
Livewire
Living with Complexity
LLM Codegen Workflow
LLM Prompts
Load Balancers
Loading QuillJs Data into a form
Local Deployment Concepts for LLMs
Logic
Logic [Fixed]
Logic of Failure Compressed Notes
Logical Fallacies
Long Story Short
Longform Lite
Loose Podcast Ideas
Loserthink
LSAT Reading Comprehension
Ludwig
Lux Capital
Mac and Cheese
Machine Learning
Machine Learning Algorithms
Machines of Loving Grace
Mailchimp
Make
Make a Name For Yourself
Make it Clear
Make Time
Making Work Visible
Manage your Day to Day
Manage Your Manager
Managed Databases
Management
Management and Governance
Management Consultancy
Management Levels and Types
Manager Superpower Series #2: Optimism
Managing Your Manager
Mapping Semantical Certainties to Kelly Criterion Edge Percentages
Maps of Meaning
Marc Adler
Marc Andreessen
Marcus, Friedrich, Fyodor
Mark Manson
Market Mind Games: A Radical Psychology of Investing, Trading and Risk (DIGITAL AUDIO)
Marketing
Marketing Segmentation
Marketing to Developers
Martin Kleppmann
Marty Lobdell
Master Data Management
Master Shi Heng Yi
Mastering Confluent Kafka from Failure Cases
Mastering Fun as a Skill
Mastering Kafka from First Principles
Mastering Kafka from First Principles: API-First/Digital Native
Mastering Kafka from First Principles: Fintech
Mastering Product Experience in SaaS
Mastering Technical Sales
Math
Mathematics
Matrix
Matt Abrahams
Matt MacInnis
Matt Mochary
Matt Pocock on Speaking
Matthew Confer
Max Levchin
Maxims For Thinking Analytically
Maybe you’re not Actually Trying
McKinsey
Measuring Deal Momentum, the Formula for Enterprise Sales
Mechanism Design
Meditation
Meditations
Meditations Guidance
Melvin Conway
Memory as Reasoning
Memos
Mental Action Tricks
Mental Models of Analytics
Meta-Lessons from Creating with Claude
Metabolism
Metadata
Metaphors We Live By
Method Acting
Michael Mauboussin
Microservices
Microservices with Apache Kafka
Microservices with Confluent
Microsoft on Microservices
Mid-funnel (MOFU)
Midwit
Migration
Milestones, Learnings, Confidence, the inner triangle to Outcomes, Knowledge, Actions
Million Dollar Weekend
Millionaire Fastlane
Mimetic Theory
Mind Magic
Mindfulness and Rationalization
Mindsets on being Relentless by Tim S. Grover
Minimalist Web Design
Minto Communication Guide
Minto Pyramid
Mircea Eliade's Eternal Return
Mission, Strategy, and Tactics
Model Customization
Model Evaluation Fundamentals
Model Invocation
Model Serving
Model Thinkers
Models of Misalignment, Information, and Coordination
Module 0: The Agent Platform Landscape
Module 1: The Token Economy
Module 1: Agent Fundamentals: Loops, Reasoning, Memory, and State
Module 1: Evaluation Foundations
Module 1: The GenAI Threat Model
Module 2: Evaluation Datasets and Ground Truth
Module 2: Input Safety and Adversarial Defense
Module 2: Requirements elicitation for generative AI
Module 2: Token Efficiency and Context Optimization
Module 2: Tools, Function Calling, and MCP
Module 3: Automated Evaluation and Model Comparison
Module 3: Data Validation and Processing Pipelines
Module 3: Model Selection, Tiering, and Distillation
Module 3: Multi-Agent Systems and Model Coordination
Module 3: Output Safety and Deterministic Transformation
Module 4: Grounding, Verification, and Hallucination Control
Module 4: Agent Safety, Control, and Human-in-the-Loop
Module 4: Caching
Module 4: RAG and Retrieval Evaluation
Module 4: Vector Store Design
Module 5: Agent Evaluation
Module 5: Data Security and Network Isolation
Module 5: Model Deployment and Serving
Module 5: Retrieval Mechanisms
Module 5: Throughput, Capacity, and Scaling
Module 6: FM API Integration and Real-Time Delivery
Module 6: Human Feedback and Annotation
Module 6: Latency Optimization and Inference Tuning
Module 6: Privacy and PII Handling
Module 6: Prompt Engineering and Governance
Module 7: Continuous Evaluation, Quality Gates, and Reporting
Module 7: Enterprise Integration, Security, and Compliance
Module 7: Governance, Lineage, and Auditability
Module 7: Resilience, Customization, and Lifecycle
Module 7: Retrieval and Vector Store Performance
Module 8: Developer Experience, Observability, and Troubleshooting
Module 8: Observability, Monitoring, and Troubleshooting
Module 8: Responsible AI: Transparency, Fairness, and Policy
Module 8: Systematic Troubleshooting: Content and Integration
Module 9: Prompt and Retrieval Troubleshooting
Mogul
Mogul: Books
Molly Mielke McCarthy on finding special people, agency, and playing your own game
Mom's Stew
Money Skills Review
Monthly Content Plan
MoonShots mission statement
Moral Reasoning
Morgan Housel
Morgan J. Ingram
Move First Think Later
MrBeast
Multi-tenacy Laravel
Multi-tenancy Software Architecture
My Big 5 Personality Test
My Personal Archtype
My Personal Jungian Analysis
My Philosophy
MySQL
MySQL Antipatterns
MySQL Design Patterns
MySQL How to get the difference between two dates
Mythical Man Month
n8n
Narrative Psychology
Narrative Writing Structure for Internet Content
Narratives, Commitments, Tasks (NCTs)
Naruto
Nat Friedman
Naval Ravikant
Navan Q1 FY27 Earnings Transcript
Navigator
Negative Feedback
Negotiate Vested Options Severance
Neo Sub Factors (Big 5 Personality Test)
Neo4J
Neurobiology of Social Behavior
Neuroscience
Neuroscience of pain and discomfort
Never Eat Alone
Never Finished
Never Split The Difference
New York City
Nick Huber
Nick J Sheriff
Nicolas Cole
Nicotine
Nigeria
Nikita Bier
Nine Things Successful People Do
No Vibes Allowed: Solving Hard Problems in Complex Codebases
Non Linear Dynamics
Non-Negotiable as a personal decision making strategy
Note on the Relationship Between Artificial Intelligence and Human Intelligence
Notes on Managing ADHD
Notes on Managing ADHD
Nothing Fucking Matters
NPS
Nuclear Energy
Number Quest
Numbness To Loss
Oatmeal Raisin Bar Cookies
Oatmeal Recipes
Object Design Style Guide
Objection Handling
Observability
Obviously Awesome
Ogilvy on Advertising
Ole Peters
Olive Oil
On becoming competitive when joining a new company
On Being an Executive
On Being Contrarian
On Culture
On First Principles Thinking
On Humility
On Reviews
On Sarcasm
On the Shortness of Life
On the viability of PQOs Memo
On Writing Well
One-shot Rapid Application Development
Ontology
OODA Ontology
OpenAI
OpenAI API
Operating Efficiently at Scale
Operational Troubleshooting
Operations
Operations Research
Operator
Operator: Books
Opportunity Cost
Optimal Scaling Path for a PHP CRUD Application
Optimizing Eye Health
Orchestration & Control
OSINT
OSS Migrate
Outbox Pattern
Outcome Orientation as a Cure for Information Overload
Outcomes
Overcoming The Time Sink of Getting Blocked
Overfitting
Ownership and Entitlement
Parakeet
Pareto Efficiency
Parmita Mishra
Pat Grady
Path Dependency
Patrice O'Neal
Patrick Mckenzie
Patrick O'Shaugnessy
Patrick Winston
Pattern Breakers
Pattern Recognition for Intelligence Products
Paul Graham
Pavel Training Methods
Paying attention to complete a task/goal
PayPal
Percent Increase Forumla
Perceptual Control Theory
Personal Anki Categories
Personal Office Communication Guide
Personal Reframes
Personal Shadow Work
Personality
Personality Plus at Work
Personality: A User's Guide
Persuasion
Peter Attia
Peter Thiel
pgVector
PHP isset vs empty vs is_null
PHP: How to search for the array key that has the value OR has the array with the value
Physics
Picking Problems to Marry
Pieter Levels
PIPE Program 2025
Pipeline Cures All
Pitch Anything
Pixar's 22 Rules of Storytelling
Planning v. Feedback
Playing Long Term Games
Playing To Win
PM Communication Scorecard
Podcast loose ideas
Poor Charlie's Almanack
Pork
Portfolio Management
Post Ideas
Post-Click User Experience
Practical Change Data Streaming Use Cases with Apache Kafka & Debezium
Practical Use Cases for Read-Only Iceberg Tables
Pragmatics
Pragmatism
Precious Metals
Precommitment: A Way around Temptation
Primal Intelligence: You Are Smarter Than You Know
Principal-agent problem
Private Networking with Confluent Cloud for Apache Flink
Problem Solving
Problem Solving Techniques
Process Data with Flink
Process Groups
Process Improvement is Trickier Than You Think
Product Development
Product Market Fit
Product-Driven versus Customer-Driven by Ribbon Farm
Product-Led Growth
Product: Delivery Systems at Scale
Products
Profile: Agents as the Medium
Profile: LLMs as the Medium
Profit First
Program management vs. project management
Progress through Storytelling
Project Management
Project Management Unraveled
Project Management Unraveled Expanded
Project Portfolio Strategy
Prompt Engineering
Proof of Concepts
Protein Recipes
Prototype Theory
Psycho-Cybernetics
Psycho-Cybernetics Condensed Notes
Psychology of Intelligence Analysis
Pull Work That Pays
Python
Quantum Computing
Quarterly strategic planning using the fairytale structure
Question Based Selling
Question Tome
Questions That Sell
Questions to Analyze a Business
Queueing
QuillJs Events
Rackspace
Radical Focus
Raise or Fold
Random Notes
Rationality: From AI to Zombies
Ravi Gupta
Ray Dalio
Ray Dialo's Principles
Real Estate
Recon-ng
RecordRTC.js
Redfin
Redis
Reducing
Reforge
Reforge Artifacts
Reforge: Growth Series
Reforge: Retention and Engagement
Reframe Your Brain
Reframe Your Brain: The User Interface for Happiness and Success (The Scott Adams Success Series)
Reid Hoffman
Relationship and Rapport Mastery
Rendering
Repeatability
Resonate
REST best practices
Retrieval & Grounding
Reverse ETL
Reverse Proxy
Rice Recipes
Rich Hickey
Richard Feynman
Richard Odysseus
RichNwan Blog
Risk Savvy: How to Make Good Decisions
Roasted Potatoes Recipe
Rob Henderson
Robert Cialdini
Robert J. Sternberg and Practical Intelligence
Robert Moses
Robert Spolsky
Roberto Blake
Rohan Gilkes
ROIT: Return on Invested Token
Roles and RAS
Root Cause Analysis
Rotoviz
RSDTyler
Rubrics
RUFF 2025
RUFF Fantasy League
RUFF Final 2023 Plan
Rule Reviews
Rulebook
Rules of the Game
Runaway Selection
Running Effective Prospecting Days in B2B SaaS (with Remote Best Practices)
Ruth Chang
Ryan Singer
Saas Metrics -- A Guide to Measuring and Improving what Matters
SaaS Terminal Value under Scrutiny
Safety & Policy
Safety, Security, Privacy, Governance, and Responsible AI
Sales
Sales Acceleration Formula
Sales Compensation in a Consumption Pricing World
Sales Engineering
Sales Happen When Buyers Fear Missing Out
Sales Pipeline
Sales Pitch: How to Craft a Story To Stand Out and Win
Sales Process
Salesforce
SalesLoft
Salt
Salt, Fat, Acid, Heat
Sam Altman
Sam Hinkie
Same as Ever: A Guide to What Never Changes
Sandler Method
SBA
Scaling People
Scaling The Things That Don't Scale
Schema and Statement Evolution with Confluent Cloud for Apache Flink
Schema Registry
Scientific Method
Scientist
Scientist: Books
Scott Alexander
Scott Barrett
Scott Bessent
Scrapinghub x Confluent Cloud
Search for knowledge/information to complete a specific task/goal
SECI Model of Knowledge Management
Second Machine Age
Secrets to Winning Office Politics
Security and Governance
Security, Identity, and Compliance
Seeing Like a State
Segment
Segmentation
Segmentation In-Depth
Segmentation, Vectorization & Index Maintenance
Seibel on Startups
Select2
Self-Directed Behavior
Selfish Writing by Morgan Housel
Selling Confluent Cloud
Selling To Big Companies
Selling to Carol: Why targeting an ICP brings 10x more customers than you expected
Sense of Urgency
Sensemaking Sales
Server Architecture
Server-Fetched Partials
Serverless
Servers
Seven and a Half Lessons About the Brain
Sex
Sexual Tension
Shaan Puri
Shadow Work
Shape up
Shifting Left: Rearchitecting the Operational–Analytical Divide to Produce Trustworthy, AI-Ready Data atthe Source
Shyam Sankar
Sign-up Onboarding Flows
Signals for a successful venture
Simon Sinek
Simple Heuristics That Make Us Smart
Simple Made Easy
Simply Complexity
Sizing, Performance and Cost
Skill
Skill Prioritization and Ideas
Skin in The Game
SKOOL Games
Slack
Slava Akhmechet
Smallpox
Smart Brevity
Smash Bros
Snapshot Queries in Confluent Cloud for Apache Flink
Snowflake
So You Think You Can Prompt
Soft Skills for Managers
Software
Software Architecture
Software Engineer's Guide to Freelance Consulting
Software Tool Solutions
Solving Present Bias: Governance across time.
Somatotypes
Soros' Fallibility and Reflexivity
Source & Ingestion
Sources of Power
Sovereign Individual
SparkToro
Speak in Stories
Speak Like Churchill, Stand Like Lincoln
Speak with Impact
Spellbinding Sentences
Spin Selling
Sports
Spy Secrets That Can Save Your Life
Standard Operating Procedures
Stanley Druckenmiller
Star Wars
Start From Demand
Start Small, Stay Small
Startup Analytics/Marketing Stack
Startup Ideas
State & Memory
Statement CFU Metrics in Confluent Cloud for Apache Flink
StaySassy Blog
Steal the Show
Steph Smith
Stephen Covey
Steve Jobs
Steven Pressfield
Stocks
Store Knowledge to later complete a specific task/goal
Stratechery
Strategies of Genius
Strategy to Manage User's Timezones across application
Strategy v. Execution
Stream Processing
Stream Processing
Stream Relational Processing Platforms
Streaming and Generative AI
Streaming Audio
Streaming Projects
Strengths Dictate Weaknesses
StrengthsFinder
Strong Phrases and Sayings
Studying Ads
Submitting a form that is using QuillJs
Subscribe Highlights from the Claude 4 system prompt
Sudden death in FIFA athletes
Suhail Doshi
Superapps
SuperPrompts
Surrounded by Idiots
Sweller's Cognitive Load Theory
Synthesis
System Fonts
System Thinking Tools
Systems Bible
Systems Institute Courses
Systems Thinking
TableFlow Technical Study Guide - First Principles
Tables and Topics in Confluent Cloud for Apache Flink
Tacit vs. Explicit Knowledge
Taiichi Ohno
Tailwind
Take Back Your Power
Talk Tracks and Definitions
Taylor Pearson's notes
TCAD Internal Prep Strategy
Teaching instead of Selling
Team of Teams
Technical Advisor Guidelines
Technical Advisor Guidelines: Data Engineering T-Shirt Sizing
Techniques of Visual Persuasion
Technology
Ted Talks: The Official Guide to Public Speaking
Teleology
Template for Critical Analysis of Arguments
Tempo
Temporal Landmarks
Temporal.io
Tenancy, Quotas & Metering
Text-Heavy Design Presentation
TGSiTW: Condensed
TGSiTW: Condensed JBP
TGSiTW: Condensed Simple
TGSiTW: Condensed Simple II
That's Interesting
That's Not What I Meant
The 1-Page Marketing Plan
The 5 Part Process to Networking Effectively
The 6 AI Engineering Patterns
The 7 Primal Pains
The A-Z guide to Startup Metrics
The Agent Development Life Cycle
The architecture of today's LLM applications (2023)
The Art of Action
The Art of Extreme Commit
The Art of Impossible
The Art of Profitability
The Art of Strategy
The Art of Strategy
The Art of Strategy: A Game Theorist's Guide to Success in Business and Life
The Art of Winning
The As If Principle
The Bedrock Family
The Beginning of Infinity
The Beginning of Infinity w/ Claude
The Bid/Ask Spread of Top Talent
The Book of Elon: A Guide to Purpose and Success
The Book of Why
The Challenger Sale
The Checklist Manifesto
The Chimp Paradox
The cognitive categories of knowledge work
The Complete Guide to Command of the Message, Challenger & Great Demo!
The Complete Guide to Planning Your Day
The Complete Guide to Sales Force Incentive Compensation
The Compound Effect
The Comprehensive Architecture of Shaping: Technical and Tactical Methods
The concept of a Unit
The Constant Questions
The Constitution of Knowledge
The Conversation Code
The Creative Act
The Creative Act: Organized Notes
The Creed of Future Me
The Crumbling Workflow Moat: Aggregation Theory's Final Chapter
The current state of AEO
The Dark Triad Playbook
The Deep Dive Into the Needs of Indiehackers and Micropreneurs
The Design of Everyday Things
The Design of Future Things w/ Claude
The Dictator's Handbook
The Economic Rationalist
The Effective Executive
The Elements of Execution
The Embedded Entrepreneur
The Existential Questions to Answer For Any Endeavour
The Extended Mind
The Factory and The Lab Thesis
The Fear That Steals Your Life's Work
The Fifth Discipline
The Five Dysfunctions of a Team
The Five Patterns That Separate Elite Revenue Teams From the Rest
The Flinch
The Folly of Fools
The Folly of Fools Insights
The Founder's Mentality
The Four Horsemen of the Tech Recession
The Four Steps to the Epiphany
The Full Stack Startup
The Gifts of Imperfection
The Gifts of Imperfection Notes
The Glyvian Think Tank
The Go-Giver
The Go-Giver
The Goal
The Golden Workflow
The Great CEO Within
The Greatest Businessman in The World
The Greatest Salesman in The World
The Growth Marketer's Playbook
The Habituation of Excellence
The Hawthorne Effect
The Heart of Innovation: A Field Guide for Navigating to Authentic Demand
The Information
The Inner Game of Tennis
The Inner Game of Work
The Intangible Skills You Can't Interview For
The Internet
The Joy of Game Theory
The Key Skill We Rarely Learn: How to Feel Your Feelings
The Knowing-Doing Gap
The Knowledge Economy Is Over. Welcome to the Allocation Economy
The Ladder of Success
The Language of Uncertainty
The Last Bus Problem
The Laws of Human Nature
The Lifecycle of a Webpage
The Logic of Failure
The Lost Art of Listening
The Magic of Big Thinking
The Math Behind Deep Learning
The Meaning of Ownership
The Meta on Learning 2026
The Midwit Trap: Why Sophistication Defeats Itself
The Mindfulness Game
The Molecule of More
The Mom Test
The Moral Case for Making Money
The MoSCoW Method
The most profitable skill of the 21st century (not AI)
The Nature of Value
The Neuroscience of Risk Taking
The One Question That Accelerates Every Ambitious Goal
The One Thing
THE OPERATOR'S MANUAL ON WINNING ANY RELATIONSHIP
The Order of Time
The Outsiders
The P Rules
The Pain is the Rehab
The Pain We Can't Outrun
The Philosophy of Progressive Refinement
The Phoenix Project
The Pipeline Delusion
The Potential of Integrating Intelligence and Intuition
The Power of Mathematical Thinking
The Power of Myth
The practical application of "Rocks, Pebbles, Sand"
The Presentation Architecture Framework
The Price We Must Pay
The Principles of Product Development Flow
The Principles of Scientific Management
The Process
The Prompt Report: A Systematic Survey of Prompting Techniques
The Psychological Needs of the Extremely Ambitious
The Psychology of Action: Linking Cognition and Motivation to Behavior
The Psychology of Strategy
The Psychology of Time Perception
The Psychology on How We Interact With Things
The Psychopathology of Beliefs
The Purpose-Built AI Services
The Pursuit of Wow!
The Qualified Sales Leader
The Ratchet Effect
The Rebel Allocator
The Reframing Matrix
The relationship between Mindfulness and Executive Functioning
The Remarkable Effect
The Revenue Takes Care of Itself
The RevOps Playbook: Owner.com CRO’s Secrets to Scaling
The Righteous Mind: Why Good People Are Divided by Politics and Religion
The rise of product-led sales
The Roomates
The SAAS Sales Method: Sales as a Science
The SageMaker Family
The Sales Development Playbook
The Science of Storytelling
The scientific literature of visualization
The Score Takes Care of Itself
The Scout Mindset
The Self as a Center of Narrative Gravity
The Short Case for Nvidia Stock
The Six Fundamental Principles of Design
The Spiderweb Strategy
The Star Principle
The Status Game
The Status Game Insights
The Stepping Stones You're Not Building
The Strange Order of Things
The Strategy-Focused Organization
The Subtle Art of Not Giving a Fuck
The Talent Factory: How To Identify and Develop A-Players for Your Team
The Ten Principles Behind Great Customer Experiences
The Three Greatest Survey Questions Ever
The Toyota Way
The Transaction Costs of Work
THE TROUBLE WITH INCENTIVES: THEY WORK
The Trusted Advisor
The Trusted Advisor Revised Notes (Claude)
The Ultimate Hack: How To Meet Anyone and Make Success Inevitable
The Ultimate Sales Machine
The Undercurrent Skills Maturity Matrix
The unprofitable SaaS business model trap
The Upside of Your Dark Side: Why Being Your Whole Self--Not Just Your "Good" Self--Drives Success and Fulfillment
The value of an activity log
The Virus of The Mind
The War of Art
The Way of The Superior Man
The Way Richard Works
The White Pill Manifesto
theHarvester
Theory of Constraints
Theory of Mind
Things 10X People Do
Things I know at 40 I wish I knew at 20 by Mark Manson
Things That Make Us Smart
Things That Make Us Smart w/ Claude
Think Twice
Thinking and Deciding
Thought Experiments
Three ways to get the most from your Confluence personal space
Through the Language Glass
Tiago Forte
Tim Denning
Tim Ferris
Tim O'Reilly
Time and Watermarks in Confluent Cloud for Apache Flink
Time Asymmetry
Time Management
Time Management Advice for Sales Reps
Tinkertoys
To learn anything well
Tony Robbins
Tool Use v. RAG
Tools
Top 10 Connectors Cheatsheet
Top 7 Leadership Styles
Top Interpersonal Speaking Skills
Top Two Reasons for Churn
Topics to discuss with Life Coach
Traits I Value
Transactional Analysis Frames
Transferring Tacit Knowledge
Transparency is the Key to Accountability
Transport & Client
Triangulating Market Sentiment
Tricks for Introverts
Trigger List
Troubleshooting Issues in MySQL
Troubleshooting Laravel Environment Variables
Trueridge
Trueridge Dossiers
Trueridge: 10X Leverage
Trueridge: Accelerated Influence
Trueridge: Products
Turbolinks vs JS Framework
Turning Desire Into Dollars
Turning Pro
Tutorial Introduction to Streaming Application Development
Tutorials
Twilio
Twint
Twitter Hack of July 2020
Tycoons
Uber
UiPath
Ultimate Business Discovery Questions
Ultimate Organizational Skill List
Ultimate Question Vault
Ultimate Writing Handbook for Nonfiction
Umwelt
Uncapped Podcast
Understanding a forecast call
Understanding Composer
Understanding CORS
Understanding DNS
Understanding Docker-Compose
Understanding EC2
Understanding Environment Variables
Understanding Flexbox
Understanding How People Use The Web
Understanding HTTP
Understanding HTTP caching
Understanding Javascript Environment and Execution
Understanding Javascript Window Object and It's Descendants
Understanding Laravel Service Container
Understanding Laravel Spark
Understanding Media: The Extensions of Man
Understanding Michael Porter
Understanding Michael Porter: The Essential Guide to Competition and Strategy
Understanding Motivations > Marketing Hacks
Understanding MySQL Indexes
Understanding MySQL Statements
Understanding Networking Ports
Understanding OAuth2
Understanding PHP
Understanding Social Network
Understanding Try, Catch, Finally statements in PHP
Unearned Wisdom Notes
Unit
Unit Economics
Unit of Work
Unit of Work with ChatGPT
University of Chicago Writers Lab
Unreasonable Success and How to Achieve It
Use Case Based Sales Pipeline
Useful Array Functions in PHP
Useful Complexity of Thought Management Tools
Useful HTTP Codes
Useful php date tokens
Useful PHP file functions
Useful PHP Unit commands
Useful Prompts
Useful Terms
User Stories
User-defined Functions in Confluent Cloud for Apache Flink
Using Autonomous Agents with Nat Elliason
Using Faker PHP package
Using Jigsaw from Tighten
Using Laravel Eloquent Effectively
Using Nano in terminal
Using Tailwind UI
Using the ideas of Donald Reinersten to Intuit the Triangle (More, Faster, Better)
Using The Trust Equation
Valuation Mastery
Value Add Disease
Value Investing
Values in Therapy
Vaughn Tan
Venkatesh Rao
Virology
Visions, Strategy, Tactics, Execution
Visualization Techniques for High Output
Vivid Visions
Voice of the Customer
Vox Day
Vue
Vyv App
Wanting
Warren Buffet
Way of The Wolf
Ways to present website information
Web 2.0 Framework
Web Analytics 2.0
Web Application Architecture
Website Information Architecture
Weekly/Monthly/Quarterly Knowledge Review
Wenger's communities of practice theory
Wes Kao
What Are AI SuperPrompts And Why They Are Important.
What are some techniques startups can use to initially draw attention to their product?
What are some things about India that foreigners don't believe until they come to India?
What are some top automation tools that entrepreneurs use, things used for organizing life, contacts, deals, finding information, networking, and getting things accomplished?
What are the best landing page builders?
What are ways in which poor children can outperform rich privileged children?
What can cause a great startup to fail?
What drives great entrepreneurs
What great AI Teams do
What is a CDN
What is a Mindset
What is the best detailed advice you'd give to a software or mobile app start-up company?
What is Value
What is your main advice for those starting their own business?
What makes a good rule
What qualities are shared by most successful startup home pages?
What should every aspiring writer know about writing?
What the CEO Wants You To Know
What Theory is Not, Theorizing Is
What to do when your client doesn't know they have a problem
What We Learned from a Year of Building with LLMs
What will be true about data 10 years from now
When trying to decipher information from influence
Which channels should B2B company use to reach potential customers and effectively promote its product?
Which Self
Why Acceptance Works In Behavior Change
Why Buddhism is True: The Science and Philosophy of Meditation and Enlightenment
Why Deadlines Matter
Why Ideas First Approach To Innovation is Misguided
Why Input Goals Matter w/ Claude
Why Search Before Generate
Why you would need your own servers vs Cloud Vendors
Wide Receiver Stats That Matter for Fantasy Football
Will To Power
William Beteet III
William Edwards Deming
Willpower Doesn't Work
Wired for Story
Wisdom by Intellectual Belief
Wisdom of Crowds
Wooden's Leadership Game Plan
Words
Work Principles 2026
Working Backwards
Working The System
Working with Evolo landing page
Working with Laravel Eloquent and dates
Working with Laravel HTTP Responses
Working with Math and Numbers in Javascript
Worst To First
Wrestle Your Devils
Write-Ahead Log
Writing & Communication Theories
Writing Handbook
YNAB
You Aren't Learning If You Don't Close the Loops
You Need More Volume
You Need to Ship Faster
You Should Write An Agent
Your Discomfort Tolerance is a Muscle—And It's Probably Atrophied
Your job is to solve problems, not look smart
Zachary Perret
Zain Kahn
Zero To One
Zinc
Thinking Fast and Slow
🧠 Free Recall
❓ Quiz
🔍 Cues
🔮 Simulation
🥷 ShadowBox
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Two Systems Two modes of thinking. System 1 operates automatically and System 2 operates with the conscious and effortful allocation of attention System 2 is a higher level system only meant to support system 1 Attention and Effort Attention takes effort and effort takes energy. As you get better at a skill, the amount of attention/effort/energy is decreased Attention/Effort is needed to keep several ideas in memory that need separate action or need to be combined Switching from task to task is effortful, especially after time pressure The Lazy Controller Self Control requires attention and effort Self Control and Cognitive Effort are forms of mental work and hard to do at the same time. Controlling thoughts and behaviors are a responsibility of system 2 Exertion of self control is depleting and unpleasant and we avoid it as much as possible. [Memory is a function of System 1] The Associative Machine System 1 is responsible for the association of unconnected ideas. It happens automatically Cognitive Ease Cognitive Ease feels familiar, true, good and effortless Repeated Experiences Good Mood Primed Idea Clear Display Cognitive Strain feels suspicious, uncomfortable, less intuitive and less creative Novel experience Bad mood Effortful Ideas Unclear displays Norms Surprises and Causes System 1 is cause and effect thinking. A Machine For Jumping to Conclusions WYSIATI How Judgement Happens A lot of Judgement is a subconscious act yet influences you greatly Answering an Easier Question When posed with a problem, we give the answer to a an easier question or follow a heuristic A remarkable aspect of your mental life is that you are rarely stumped. Kahneman, Daniel. Thinking, Fast and Slow (p. 97). Farrar, Straus and Giroux. Kindle Edition. The normal state of your mind is that you have intuitive feelings and opinions about almost everything that comes your way. You like or dislike people long before you know much about them; you trust or distrust strangers without knowing why; you feel that an enterprise is bound to succeed without analyzing it. Whether you state them or not, you often have answers to questions that you do not completely understand, relying on evidence that you can neither explain nor defend. Kahneman, Daniel. Thinking, Fast and Slow (p. 97). Farrar, Straus and Giroux. Kindle Edition. I propose a simple account of how we generate intuitive opinions on complex matters. If a satisfactory answer to a hard question is not found quickly, System 1 will find a related question that is easier and will answer it. I call the operation of answering one question in place of another substitution. I also adopt the following terms: The target question is the assessment you intend to produce. The heuristic question is the simpler question that you answer instead. Kahneman, Daniel. Thinking, Fast and Slow (pp. 97-98). Farrar, Straus and Giroux. Kindle Edition. Frames MGP Summary Introduction We use resemblance as a simplifying heuristic to make difficult judgment, causing predictable biases in predictions. Social scientists in the 1970s broadly accepted that people are generally rational, and emotions such as fear, affection, and hatred explain departures from rationality. People tend to assess the relative importance of issues by the ease with which they are retrieved from memory, which is largely determined by the media. Accurate intuitions of experts are better explained by the effects of prolonged practice than by heuristics. Valid intuitions develop when experts have learned to recognize familiar elements in a new situation and to act in a manner that is appropriate to it. When faced with a difficult question, we often answer an easier one instead, usually without noticing the substitution. When intuition fails, because neither an expert solution nor a heuristic answer comes to mind, we resort to slower, deliberate, and effortful thinking. Part 1: Two Systems Ch 1: The Characters of the Story System 1 operates automatically and quickly, with no effort and no voluntary control. System 2 allocates attention to effortful mental activities. It's associated with the subjective experience of agency, choice, and concentration. All operations of System 2 require attention and are disrupted when attention is drawn away. System 2 has some ability to change the way System 1 works, by programming the normally automatic functions of attention and memory. System 1 generates impressions, intuitions, intentions, and feelings. Those endorsed by System 2 turn into beliefs and voluntary actions. Most of what System 2 thinks and does originates in your System 1, but System 2 takes over when things get difficult, and it normally has the last word. One of the tasks of System 2 is to overcome the impulses of System 1. System 2 is in charge of self-control. System 2 is too slow and inefficient to substitute for System 1. The best we can do is to recognize when mistakes are likely, and to try harder to avoid significant mistakes when the stakes are high. Ch 2: Attention and Effort Pupils are sensitive indicators of mental effort. The more System 2 exerts mental effort, the more they dilate. We decide what to do, but we have limited control over the effort of doing it. The task at hand decides this. Orienting and responding quickly to the gravest threats or most promising situations improved the chance of survival. In the economy of action, effort is a cost, and the acquisition of skill is driven by balancing benefits and costs. Laziness is in our nature. System 2 is the only one that can follow rules, compare objects on several attributes, and make deliberate choices between objects. A crucial capability of System 2 is that it can program memory to obey an instruction that overrides habitual responses. Multitasking is effortful. Time pressure is another driver. Any task that requires keeping several ideas in mind simultaneously has the same hurried character. Ch 3: The Lazy Controller Mihaly's flow is a state of effortless concentration so deep that people lose a sense of time, of themselves, and of their problems. This flow separates the two forms of effort: Concentration on the task and the deliberate control of attention. People who are cognitively busy are more likely to yield to temptation, make selfish choices, use sexist language, and make superficial judgments in social situations. Controlling thoughts and behaviors is one of the tasks that System 2 performs. If you exert self-control for a task, then you are less willing or able to exert self-control for a following task. This is called ego depletion. When you are thinking hard or exerting self-control, your blood glucose level drops. The implication is that you can undo ego depletion by ingesting glucose. When people believe a conclusion is true, they are also very likely to believe arguments that appear to support it, even when those arguments are unsound. Intelligence is not only the ability to reason; it is also the ability to find relevant material in memory and to deploy attention when needed. "Engaged" people are more alert, less willing to be satisfied with superficially attractive answers, and more skeptical about their intuitions. People who are not "engaged" are impulsive, impatient, and keen to receive immediate gratification. Ch 4: The Associative Machine The responses by System 1 are associatively coherent, yielding a self-reinforcing pattern of cognitive, emotional, and physical responses. Cognition is embodied. You think with your body, not only with your brain. Ideas are nodes in a vast network called associative memory, where causes link to effects, things to their properties, and things to their categories. Priming is not restricted to concepts and words. Events that you are not even aware of prime your actions and emotions. The influence of an action by the idea is called the ideomotor effect. It also works in reverse. For example, thinking of old age makes you act old, and vice versa. Money primes individualism: a reluctance to be involved with others, to depend on others, or to accept demands from others. Feeling that one's soul is stained triggers a desire to cleanse one's body, an impulse that is dubbed the Lady Macbeth Effect. System 1 provides the impressions that often turn into your beliefs, and is the source of impulses that often become the choices of our actions. Ch 5: Cognitive Ease Cognitive strain is affected by both the current level of effort and the presence of unmet demands. This mobilizes System 2. A repeated experience, clear display, primed idea, and good mood all increase cognitive ease. This in turn makes things feel familiar, true, good, and effortless. When strained, you are vigilant, suspicious, invest more effort, feel less comfortable, and make fewer errors. But you are less intuitive and less creative. Predictable illusions occur if judgment is based on an impression of cognitive ease or strain. For example, frequent repetition makes people believe lies. To craft a persuasive message, use high quality paper, bright colors, simple words, memorable verse, and quote the source with the simpler name. Cognitive strain, whatever the source, mobilizes System 2, which is more likely to reject the intuitive answer suggested by System 1. The mere exposure effect links the repetition of an arbitrary stimulus and the mild affection that people have for it. It's stronger for stimuli that we don't consciously see. Mood affects the operation of System 1. When we are uncomfortable and unhappy, we lose touch with our intuition. Ch 6: Norms, Surprises, and Causes The main function of System 1 is to maintain and update a model of your personal world, which represents what is normal in it. Norm theory is when a surprising event happens, and subsequent surprising events will appear more normal because they are interpreted in conjunction with it. We have norms for a vast number of categories, which provide the background for the immediate detection of anomalies. System 1 is adept at finding a coherent causal story that links the fragments of knowledge at its disposal. We are ready from birth to have impressions of causality, which do not depend on reasoning about patterns or causation. They are products of System 1. We are prone to apply causal thinking to situations that require statistical reasoning, but System 1 cannot do this, and System 2 requires necessary training. Ch 7: A Machine for Jumping to Conclusions Jumping to conclusions is efficient if the jump saves time and effort, the conclusion is likely correct, and the cost of an occasional mistake is acceptable. System 1 bets on answers, where recent events and the current context have the most weight in determining and interpretation. Otherwise, more distant memories govern. System 1 is gullible and biased to believe, while System 2 is in charge of doubting and unbelieving, but System 2 is sometimes busy and often lazy. Unlike scientists, which test hypotheses by trying to refute them, we seek data that are likely to be compatible with the beliefs that we currently hold. The tendency to like or dislike everything about a person, including things you have not observed, is known as the halo effect. The halo effect increases the weight of first impressions, sometimes to the point that subsequent information is mostly wasted. To derive the most useful information from multiple sources of evidence, you should always try to make these sources independent of each other. The standard practice of open discussion gives too much weight to the opinions of those who speak early and assertively, causing others to line up behind them. System 1 excels at constructing the best possible story that incorporates ideas currently activated, but it cannot allow for information that it does not have. Jumping to conclusions facilitates the achievement of coherence and of the cognitive ease that causes us to accept a statement as true. It explains overconfidence. Ch 8: How Judgments Happen System 1 continually assesses the problems that an organism must solve to survive. We equate good mood and cognitive ease with safety and familiarity. Faces with a strong chin and a slight confident-appearing smile exude confidence. A judgment heuristic is falling back on a simpler assessment that is made quickly and automatically and is available when System 2 must make its decision. Because System 1 represents categories by a prototype or a set of typical exemplars, it deals well with averages but poorly with sums. System 1 allows matching intensity across diverse and unrelated dimensions. This mode of prediction by matching is statistically wrong, although acceptable to both systems. The control over intended computations is far from precise, and we often compute much more than we want or need. This is called the mental shotgun. Ch 9: Answering an Easier Question If we can't satisfactorily answer a hard target question, then System 1 invokes substitution by recalling and answering an easier heuristic question. After answering a heuristic question, System 1 uses intensity matching to translate this answer to an answer of the target question. The dominance of conclusions over arguments is most pronounced when emotions are involved. An affect heuristic is when people let their likes and dislikes determine their beliefs about the world. While self-criticism is one of the functions of System 2, it is more of an apologist for than a critic of the emotions of System 1. Part 2: Heuristics and Biases Ch 10: The Law of Small Numbers System 1 is inept when faced with statistical facts, which change the probability of outcomes but do not cause them to happen. Extreme outcomes, both high and low, are most likely to be found in small than in large samples. Even statistical experts pay insufficient attention to sample size, and have poor intuitions of sampling effects. System 2 is capable of doubt, but sustaining doubt is harder work than sliding into certainty. System 1 runs ahead of the facts and constructs a rich image based on scraps of evidence, causing us to exaggerate the consistency and coherence of what we see. The associative machine seeks causes. But instead of focusing on how the event came to be, the statistical view relates it to what could have happened instead. We do not expect to see regularity produced by a random process. When we detect what appears to be a rule, we quickly reject the idea that the process is truly random. We pay more attention to the content of messages than to information about their reliability. Consequently we view the world in a simpler and more coherent way than the data justify. Ch 11: Anchors An anchoring effect occurs when people consider a particular value for an unknown quantity before estimating that quantity. Adjusting your estimate away from the anchor is an effortful activity. Insufficient adjustment, where we accept the anchor, is a sign of a weak or lazy System 2. Anchoring is also a priming effect, which selectively evokes compatible evidence. This is the automatic operation of System 1. The anchoring index is 100% for people who adopt the anchor as an estimate, and zero for people who are able to ignore the anchor altogether. Anchors that are obviously random can be just as effective as potentially informative anchors. When negotiating, don't make an outrageous counteroffer to an outrageous proposal, but make a scene and make it clear that you won't continue with that number on the table. To resist anchoring effects, search your memory for arguments against the anchor. This negates the biased recruitment of thoughts that produces these effects. System 2 is susceptible to the biasing effect of some anchors that makes some information easier to retrieve. It has control over or knowledge of the effect. Ch 12: The Science of Availability The availability heuristic replaces estimating the size of a category or frequency of an event with the ease with which instances come to mind. Salient events, dramatic events, and personal experiences versus experiences by others bias the ease with which instances come to mind. This explains why everyone in a group may feel as though he or she does more than his or her fair share. By asking people to provide more instances of a given behavior, you increase their struggle, and consequently they conclude that they don't adopt that behavior. Judgment is influenced more by the ease of retrieval than the number of instances retrieved. Increasing the number of requested instances therefore weakens judgment. When you provide a spurious reason for the difficulty of retrieving a large number of instances, judgment is again strengthened. The surprise is eliminated. People who are personally involved in the judgment are more likely to consider the number of instances and less likely to go by fluency. Fluency of instances is a System 1 heuristic, which is replaced by a focus on content when System 2 engages. Merely reminding people of a time when they had power increases their apparent trust in their own intuition. Ch 13: Availability, Emotion, and Risk Our expectations about the frequency of events are distorted by the prevalence and emotional intensity of the messages to which we are exposed. Jonathan Haidt said "the emotional tail wags the rational dog." An availability cascade is the self-sustaining chain of events through which a minor event leads to public panic and large-scale government action. Policy is about what people want and what is best for them. The availability cascade is the mechanism through which biases flow into policy. When dealing with small risks, we either ignore them or give them far too much weight, with no middle ground. Availability cascades may have a long-term benefit of calling attention to classes of risks and by increasing the risk-reduction budget. Ch 14: Tom W's Speciality The proportion of a particular class in a population is called the base rate of that class. How much an instance conforms to the stereotype of a particular class is called the representativeness of that instance. To determine how likely an instance belongs to a class, we ignore the base rate of the class and focus on the representativeness of the instance. Probability by representativeness is more accurate than chance guesses, but neglecting base rate information that points in another direction is a statistical sin. When endorsing representativeness, System 1 will automatically process the available information as if it were true, unless you decide immediately to reject it. Bayesian statistics govern how we should adjust the base rates given an account of representativeness. Ch 15: Linda: Less is More A conjunction fallacy is when we judge a conjunction of two events to be more probable than one of the events in a direct comparison. The most coherent stories are not the most probable, but they are plausible. And we confuse the notions of coherence, plausibility, and probability. Consequently, adding details to a scenario can make it more persuasive, but less likely to come true. When performing single evaluation instead of joint evaluation, the less is more principle evaluates a collection of items by its average and not its sum. The sum-like nature of a variable is less obvious for probability than something more enumerable like money. A question phrased as "how many" makes you think of individuals, while "what percentage" does not. This decreases the incidence of the conjunction fallacy. Ch 16: Causes Trump Statistics Statistical base rates are facts about a population to which a case belongs, but they are not relevant to the individual case. Causal base rates change your view of how the case came to be. We neglect statistical base rates, and we easily combine causal base rates with other case-specific information. Resistance to stereotyping is a laudable moral position, but neglecting valid stereotypes inevitably leads to suboptimal judgments. System 1 can deal with stores in which the elements are causally linked, but it is weak in statistical reasoning. Individuals feel relieved of responsibility when they know that others have heard the same request for help. When the outcome surprises us, we are unwilling to deduce the particular from the general, but are willing to infer the general from the particular. Consequently, we are more likely to learn something by finding surprises in our own behavior than by hearing surprising facts about people in general. Ch 17: Regression to the Mean Regression to the mean is when poor performance is followed by improvement, and good performance is followed by deterioration. We tend to be nice to other people when they please us and nasty when they do not, we are statistically punished for being nice and rewarded for being nasty. The discrepancies between two trials does not need a causal explanation. Often luck explains why one is a significant outlier. The correlation coefficient between two measures is a measure of the relative weight of the factors they share. Whenever the correlation between two scores is imperfect, there will be regression to the mean. Causal explanations will be evoked when we detect regression, but they will be wrong because regression to the mean has an explanation but does not have a cause. Ch 18: Taming Intuitive Predictions We are capable of rejecting information as irrelevant and false, but adjusting for smaller weaknesses in the evidence is not something System 1 can do. If we are asked for a prediction but substitute an evaluation of the evidence, we generate biased predictions that completely ignore regression to the mean. To create an unbiased prediction, start with a baseline estimate and an estimate derived from the evidence, and choose the value between them that is proportional to your estimate of correlation. Such unbiased predictions make errors, but they are smaller and do not favor either higher or lower outcomes. Unbiased predictions permit predicting rare or extreme cases only when the information is very good, so you'll never have the satisfaction of calling an extreme case. Unbiased predictions are less preferred when error has varying types and severity, and extreme cases must be called correctly even if it accumulates error elsewhere. Your intuitions will deliver predictions that are too extreme and you will be inclined to put far too much faith into them. Part 3: Overconfidence Ch 19: The Illusion of Understanding We are always ready to interpret behavior as a manifestation of general propensities and personality traits, or causes that you readily match to effects. In a story, many of the important events that involve choices tempts us to exaggerate the role of skill and underestimate the part of luck. When you adopt a new view of the world, you immediately lose much of your ability to recall what you used to believe before your mind changed. This causes us to underestimate the extent to which we were surprise by past events, also known as hindsight bias. Hindsight bias leads us to asses the quality of a decision not by whether the process was sound but by whether its outcome was good or bad. The sense-making System 1 makes us see the world as more tidy, simple, predictable, and coherent than it really is. So we think that we can predict the future. The comparison of firms that have been more or less successful is to a significant extent a comparison between firms that have been more or less lucky. Ch 20: The Illusion of Validity Declarations of high confidence tell you that an individual has constructed a coherent story in his or her mind, not necessarily that the story is true. The persistence of individual differences in achievement is the measure by which we confirm the existence of skill in someone. Facts that challenge basic assumptions, and thereby threaten our livelihood and self-esteem, are simply not absorbed. The mind does not digest them. People can maintain an unshakeable faith, however absurd, when they are surrounded by a community of like-minded believers. A person who acquires more knowledge develops an enhanced illusion of skill and becomes unrealistically overconfident. They have many excuses ready when proven wrong. Errors in prediction are inevitable because the world is unpredictable. And high subjective confidence is not an indicator of accuracy. Ch 21: Intuitions vs Formulas Roughly 60% of studies have shown significantly better accuracy for algorithms in comparisons of clinical and statistical predictions. One reason experts may be inferior is that they try to be clever, think outside the box, and consider complex combinations of features. This actually reduces validity. Another reason is that when asked to evaluate the same information twice, we frequently give different answers. Unnoticed stimuli can substantially influence System 1. Assigning equal weights to all predictors is often superior than varying weights found by multiple regression, because it's not affected by accidents of sampling. Consequently, we can develop useful algorithms without any prior statistical research. And back of the envelope judgments are often good enough. The aversion to algorithms making decisions is rooted in the strong preference that many people have for the natural over the synthetic or artificial. Intuition adds value, but only after a disciplined collection of objective information and disciplined scoring of separate traits. When creating your own formula for an interview procedure, pick at most six dimensions, and develop a 1 to 5 scale for each one. Ch 22: Expert Intuition: When Can We Trust It? In the recognition-primed decision model, System 1 comes up with a plan. System 2 simulates it. If it works, it's implemented. Otherwise it's tweaked or discarded. Emotional learning may be quick, but expertise takes time to develop because it requires building a large collection of mini-skills. Confidence does not imply truth. The associative machine suppresses doubt and evokes ideas that are compatible with the current dominant story. Skilled intuitions come from environments where the environment is sufficiently regular to be predictable, and we can learn these regularities through prolonged practice. Human learning is normally efficient. If a strong predictive cue exists, human observers are likely to find it, given a sufficient opportunity to do so. Algorithms perform better in noisy environments because they detect weakly valid cues, and they use such cues consistently. The unrecognized limits of professional skill help explain why experts are often overconfident. Judgments that answer the wrong question can also be made with high confidence. Ch 23: The Outside View Confidentially collecting the judgment of each person in a group makes better use of the knowledge of its members. Our inside view judgment is overly optimistic, while the outside view judgment rightly adjusts a baseline prediction. We routinely discard statistical information, such as that offered by the outside view, when it's incompatible with personal impressions of a case. A planning fallacy is unrealistically close to a best-case scenario, and could be improved by consulting the statistics of similar cases. To counter the planning fallacy, reference class forecasting uses distributional information to create a baseline prediction. This adopts an outside view. People often, but not always, take on risky projects because they are overly optimistic about the odds they face. Ch 24: The Engine of Capitalism The people who have the greatest influence on the lives of others are likely to be optimistic and overconfident, and to take more risks than they realize. The optimistic risk taking of entrepreneurs contributes to the economic dynamism of society, even if most risk takers end up disappointed. We rate ourselves below average on any task we find difficult, and so we are overly optimistic about our standing on any activity we do moderately well. Entrepreneurs imagine a future where their actions determine the outcome of the firm, and not their competitors. This is because they know so little about these competitors. This competition neglect begets more competitors than the market can profitably sustain, and so the average outcome is a loss. A wide confidence interval is a confession of ignorance, which is not socially acceptable for someone who is paid to be knowledgeable. So we must be overconfident. Optimism is highly valued, both socially and in the market, and so we reward the providers of dangerously misleading information more than we reward truth tellers. Optimism contributes to resilience by defending one's self image, where we take credit for successes but little blame for failures. A premortem assumes that a year has passed, you implemented the plan as it exists, and the outcome was a disaster. It explains why. This counters overconfident optimism by escaping groupthink, and unleashing the imagination of knowledgeable individuals in a much needed direction. Part 4: Choices Ch 25: Bernoulli's Errors Choices between simple gambles provide a simple model that shares important features with the more complex decisions that researchers actually aim to understand. Expected utility theory defined axioms of rationality. Prospect theory examines why we deviate this theory under risk. A risk-averse decision maker will choose a sure thing that is less than the expected value of a gamble, paying a premium to avoid uncertainty. Bernoulli proposed that the psychological gamble isn't the weighted average of the monetary values, but the weighted average of the utility of these outcomes. Prospect theory states that happiness is determined by the recent change in wealth, and not its absolute value. It defines a reference point for happiness. Ch 26: Prospect Theory You know you have made a theoretical advance when you can no longer reconstruct why you failed for so long to see the obvious. Your personal wealth does not determine your attitudes to gains and losses. We like winning and dislike losing. And we dislike losing more than you like winning. In financial outcomes, the reference point can be the status quo, what you expect, or what you feel entitled to. Better outcomes are gains. Worse outcomes are losses. A principle of diminishing sensitivity applies to changes of wealth, both for gains and losses. We typically only accept a bet if its loss aversion ratio, or its ratio of gains to losses, is a minimum between 1.5 and 2.5. In mixed gambles, where both a gain and a loss are possible, loss aversion causes extremely risk-averse choices. In bad choices, where a sure loss is compared to a larger loss that is merely possible, diminishing sensitivity causes risk seeking. But prospect theory cannot deal with disappointment. It also cannot deal with regret, such as losing the gamble and foregoing the sure option. Ch 27: The Endowment Effect Indifference curves assume that your utility depends entirely on the present situation, and that the evaluation of a possible job does not depend on your current job. In labor negotiations and bargaining, the reference point and loss aversion is well understood. But their omission in most scenarios is theory-induced blindness. Loss aversions says the disadvantages of a change loom larger than its advantages. This introduces a bias that favors the status quo. Under the endowment effect, owning a good increases its value. Your minimum selling price greatly exceeds your maximum buying price, violating rational economic behavior. The endowment effect applies to goods "for use," or consumed or enjoyed. It doesn't apply to goods "for exchange," or traded for other goods. Loss aversion is built into the automatic evaluations of System 1. Consider the baby who holds on fiercely to a toy and shows agitation when it is taken away. Selling goods activates regions of the brain that are associated with disgust as pain. Buying activates these areas if the price is too high. Veteran traders are unaffected by the endowment effect. They ask "How much do I want to have this good, compared with other things I could have instead?" Being poor is living below one's reference point. Small amounts of money they receive are a reduced loss, not a gain. All their choices, then, are between losses. Ch 28: Bad Events Our brain prioritizes threats above opportunities. It can process hostile images that we can't consciously see, and can quickly pick hostile faces out from a crowd. Even symbolic threats evoke in attenuated form many reactions of the real thing, including fractional tendencies to avoid or approach, recoil or lean forward. Given a goal, not achieving it is a loss, while exceeding it is a gain. But the aversion to the failure of not reaching a goal is stronger than the desire to exceed it. Negotiations are difficult because losses by one side induce pain that exceeds the pleasure of the gains by the other side. An existing wage, price, or rent sets a reference point that is entitled. We think that exploiting market power to impose losses on others is unacceptable. A firm has its own entitlement, which is to retain its current profit. But we think it's not unfair for a firm to reduce its workers' wages when its profitability is falling. If a merchant lowers the price of a good, customers who bought at the higher price think of themselves as having sustained a loss that is more than appropriate. Punishing one stranger for behaving unfairly to another stranger activates the pleasure centers of the brain. Ch 29: The Fourfold Pattern When mapping decision weights to outcome probabilities, they are not equal in value, contrary to the expectation principle. We overweight unlikely events, which illustrates the possibility effect. We underweight highly likely events, which illustrates the certainty effect. We also have inadequate sensitivity to intermediate probabilities. The range of decision weights is much smaller than the range of probabilities. Paying a premium to eliminate a worry with certainty is compatible with the psychology of worry but not with the rational model. Between a sure loss and a gamble with a high probability of a larger loss, diminishing sensitivity makes the sure loss more aversive, and the certainty effect reduces the aversiveness of the gamble. This explains why people accept a high probability of making things worse for a small hope of avoiding a large loss, which can turn manageable failures into disasters. These same two factors enhance the attractiveness of the sure thing and reduce the attractiveness of the gamble when the out come is positive. Systematic deviations from expected value are costly in the long run. This rule applies to both risk aversion and to risk seeking. Ch 30: Rare Events Emotion and vividness influence fluency, availability, and judgments of probability, and thus account for our excessive response to the few rare events we don't ignore. People overestimate the probabilities of unlikely events, and overweight unlikely events in their decisions. If the event we are asked to estimate is very unlikely, we instead focus on its alternative. We focus on the odd, different, and unusual. A rich and vivid representation of the outcome, whether or not it is emotional, reduces the role of probability in the evaluation of an uncertain prospect. The denominator effect is when your attention is drawn to one outcome that "stands out," and you do not assess the alternative outcome with the same care. We weight low-probability events more when stated in terms of relative frequencies (how many) than when stated in more abstract terms of "chances," "risk," and "probability" (how likely). In choice from experience, instead of choices from description, we are exposed to variable outcomes from the same source, and so we do not overweight rare events. Ch 31: Risk Policies Every simple choice formulated as gains and losses can be deconstructed in innumerable ways into a combination of choices, yielding preferences that are likely to be inconsistent. If paying a premium for sure gains and to avoid a sure loss come out of the same pocket, the discrepant attitudes are unlikely to be optimal. We prefer narrow framing, or considering a sequence of simple decisions, even when we must entertain broad framing, or considering the decisions jointly. Narrow framing of gambles leads to loss aversion. Broad framing treats each gamble as one of many, blunting the emotional reaction to loss and increasing the tolerance of risk. Closely following daily fluctuations is a losing proposition, because the pain of small losses exceeds the pleasure of equally frequent small gains. A risk policy eliminates the pain of occasional loss by the thought that the policy that left you exposed to it will be advantageous to you over the long run. While an outside view protects you from the exaggerated optimism of the planning fallacy, a risk policy protects you from the exaggerated caution induced by loss aversion. Ch 32: Keeping Score The emotion that people attach to the state of our mental accounts are not acknowledged in standard economic theory. The disposition effect is the bias in finance to sell winners rather than losers, and is an instance of narrow framing. The sunk-cost fallacy invests additional resources in a losing account when better investments are available. It prefers an unfavorable gamble to a sure loss. Members of a board will replace a CEO with one who does not carry the same mental accounts and is therefore better able to ignore sunk costs of past involvements. A poignant story evokes more regret if it involves unusual events, because such events attract attention and are easier to undo in our imagination. People expect to have stronger emotional reactions to an outcome that is produced by action than to the same reaction when it is produced by inaction. When you deviate from the default, you can easily imagine the norm. If the default is associated with bad consequences, the discrepancy can be a source of painful emotions. You will be more loss averse in situations that are more important than money, and more reluctant to sell important endowments when it might lead to an awful outcome. To inoculate yourself against regret, remind yourself of its possibility and that things can go badly, and preclude any hindsight that might cause it. Ch 33: Reversals We normally experience situations in which contrasting alternatives are absent, and so moral intuitions that come to your mind in different scenarios are inconsistent. Preference reversal can occur if joint evaluation focuses attention on a situational aspect that is less salient than in single evaluation. The emotional reactions of System 1 likely determine single evaluation, while the comparison and careful evaluation required by joint evaluation calls for System 2. Judgments and preferences are coherent within categories but potentially incoherent when the objects are evaluated belonging to different categories. The evaluability hypothesis states that some attributes are only given weight in a joint evaluation because they are not evaluable on their own. Be wary of joint evaluation when someone who controls what you see has a vested interest in what you choose. Ch 34: Frames and Reality Losses evoke stronger negative feelings than costs do, and so the cost of a lottery ticket that did not win is more acceptable than losing a gamble. "Rational" subjects, which are least susceptible to framing effects, showed enhanced activity in the frontal area of the brain that is implicated in combining emotion and reasoning. Reframing is effortful and System 2 is normally lazy. Most of us passively accept decisions as they are framed, and so our preferences are frame-bound and not reality-bound. Broader frames and inclusive accounts generally lead to more rational decisions. Opt-in versus opt-out is another framing effect. We check a box if we've already decided what we wish to do. But if unprepared for the question, laziness prefers the default. Part 5: Two Selves Ch 35: Two Selves The decision maker who pays different amounts to achieve the same gain or be spared the same loss is making a mistake. The peak-end rule states that a global retrospective rating is dominated by the highest score (the peak) and the final score (the end). The duration neglect states that the length of the evaluated activity has no effect whatsoever on its evaluation. The experiencing self, which evaluates each moment, does not have a voice. The remembering self, which keeps score and governs what we learn, makes our decisions. What we learn from the past is to maximize the qualities of our future memories, not necessarily our future experience. This is a feature of System 1, which represents sets by averages, norms, and prototypes. Not by sums. In some cases rats who can stimulate their brain by pressing a lever will die of starvation without taking a break to feed themselves. A memory that neglects duration will not serve our preference for long pleasures and short pains. Ch 36: Life as a Story Duration neglect is normal in a story. A story is about significant events and memorable events like its ending, not about time passing. The peak-end rule and duration effect also influence our evaluation of others' lives. Vacation pictures may be important to the remembering self. The photographer does not view the scene as a moment to be savored but as a future memory to be designed. We use the word "memorable" to describe vacation highlights, which explicitly reveals the goal of the experience. Ch 37: Experienced Well-Being A small fraction of the population endures most of the suffering, whether because of illness, an unhappy temperament, or misfortunes or tragedies. Our emotional state is largely determined by what we attend to, and we are normally focused on our current activity and immediate environment. Less commuting, greater availability of child care, and improved socializing opportunities can reduce the "unhappiness index" of a society. From Gallup data, some life aspects, such as education, is associated with a higher evaluation of one's life, but not with greater experienced well-being. Religion has favorable impact on both positive affect and stress reduction than on life evaluation, but provides no reduction of feelings of depression or worry. Being poor makes one miserable. A salary beyond $75,000 may enhance one's life satisfaction, but it does not improve experienced well-being. Higher income allows the purchase of many pleasures, but it also reduces the ability to enjoy the smaller things in life. Therefore the emotional experience is unchanged. Ch 38: Thinking About Life Affective forecasting is the forecast of one's personal state in the future. An error happens when you think statistics don't apply to you. The score you assign to your life is determined by a small sample of highly available ideas, and not a careful weighing of the domains of your life. Both experienced temperament and life satisfaction are largely determined by the genetics of temperament. Setting goals that are especially difficult to attain leads to a dissatisfied adulthood. We must consider what people want in the concept of well-being. The focusing illusion states that nothing in life is as important as you think it is when you are thinking about it. This illusion can cause people to be wrong about their present state of well-being as well as the happiness of others, and about their own happiness in the future. The term miswanting describes bad choices that arise from the errors of affective forecasting. The focusing illusion is a rich source of it. The focusing illusion favors goods or experiences that are initially exciting but may lose their appeal. It appreciates less experiences that retain their attention value. "Nothing is as important as we think it is while we are thinking about it." “Declarations of high confidence mainly tell you that an individual has constructed a coherent story in his mind, not necessarily that the story is true.” “If you choose to delude yourself by accepting extreme predictions, however, you will do well to remain aware of your self-indulgence." “The idea that the future is unpredictable is undermined everyday by the ease with which the past is explained.” “We’re blind to our blindness. We have very little idea of how little we know. We’re not designed to know how little we know.” “People who have information about an individual case rarely feel the need to know the statistics of the class to which the case belongs.” “For some of our most important beliefs we have no evidence at all, except that people we love and trust hold these beliefs. Considering how little we know, the confidence we have in our beliefs is preposterous - and it is also essential.” “The brains of humans and other animals contain a mechanism that is designed to give priority to bad news.” “A person who has not made peace with his losses is likely to accept gambles that would be unacceptable to him otherwise.” “People who face very bad options take desperate gambles, accepting a high probability of making things worse in exchange for a small hope of avoiding a large loss. Risk taking of this kind often turns manageable failures into disasters.” “Organizations that take the word of overconfident experts can expect costly consequences … however, optimism is highly valued, socially and in the market; people and firms reward the providers of dangerously misleading information more than they reward truth tellers.” “A general limitation of the human mind is its imperfect ability to reconstruct past states of knowledge, or beliefs that have changed. Once you adopt a new view of the world (or of any part of it), you immediately lose much of your ability to recall what you used to believe before your mind changed.” “Loss aversion - When directly compared or weighted against each other, losses look larger than gains. This asymmetry between the power of positive and negative expectations or experiences has an evolutionary history. Organisms that treat threats as more urgent than opportunities have a better chance to survive and reproduce.” "Neither the quantity nor the quality of the evidence counts for much in subjective confidence. The confidence that individuals have in their beliefs depends mostly on the quality of the story they can tell about what they see, even if they see little. We often fail to allow for the possibility that evidence that should be critical to our judgment is missing—what we see is all there is."
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